In a suit contract, declarer must always decide if his first move is to draw trump, or something else. The "something else" usually involves something like:
1) Needing trumps to ruff losers in the short hand
2) Needing to first set up (or take) a discard of a loser
3) Entry issues (needing trump to get back and forth)
Playing 4, you receive the
10 lead. Which suit do you play at trick 2 and why?
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In 4, the lead is the
K. You win and after pitching a club on a diamond, what suit should you play next?
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In 4 the lead is the
K. Let's assume you win the
A at trick one, what suit do you play at trick 2?
West | North | East | You |
---|---|---|---|
1![]() |
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DBL | Pass | 2![]() |
3![]() |
Pass | 4![]() |
Pass | Pass |
Pass |
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In 4 the lead is the
K. You choose to win (ducking is dangerous). How do you plan on making your contract?
West | North | East | South |
---|---|---|---|
1![]() |
2![]() |
||
Pass | 4![]() |
All Pass |
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Play a diamond and hope the A is with East.
A and a club finesse.
A,
K and ruff a club then a heart to endplay either hand.
Draw trump and exit a spade to endplay West.
Cross to dummy with a club and then lead the 10 to sneak a diamond trick.
Playing in 6 you receive the lead of the
K. You win the
A pitching a heart, what suit should you play first?
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Trick question--I ruff the first trick and set up the dummy.