Two-Over-One GF and Forcing 1NT

Author: Larry Cohen
Date of publish: 07/03/2005
Level: Intermediate

In its simplest terms, the "system" described as 2-over-1 game-forcing refers to the following 6 bids :

1 Diamond - 2 Clubs
1 Heart - 2Clubs
1 Heart - 2 Diamonds


 

1 Spade - 2 Clubs
1 Spade - 2 Diamonds
1 Spade - 2 Hearts

When responder uses a game-forcing "2-over-1" bid he is informing opener that he, too, holds at least opening-bid values. Accordingly, the partnership may leisurely proceed to the optimum contract without fear of being dropped below game. Opener then should show his "shape," without implying # of HCP.

As opener, what do you rebid?

YouOpponentPartnerOpponent
1? Pass 2? Pass
??      

(All answers/reasons given at end of lesson)

 

A) B) C) D) E) F)
 ?5 4
?K Q 10 8 7 4
?A J 3
?K 4
 ?3 2     
?Q J 10 8 7
?A 4
?A Q 5 4
 ?A K J 2
?A Q 8 7 6
?A 5 4
?2
 ?A Q 3
?K J 8 7 6
?5
?K Q 10 2
 ?Q J 2
?Q 9 7 6 4
?Q 9 2
?A Q
 ?A 2
?A K Q J 9 8
?K 7 6
?5 2


As responder, what do you bid?

YouOpponentPartnerOpponent
1? Pass 2? Pass
2NT Pass ??  
G) H) I) J) K)
 ?K J 3
?A 2
?K Q 10 8 7
?4 3 2
 ?4 2
?A Q J
?A Q 8 7 6 5
?A 7
 ?4
?A 5
?A K Q 10 8 7 2
?Q 3 2
 ?4 3
?A Q 2
?K Q J 10 8 2
?5 2
 ?K Q J
?10 3
?A Q 10 8 4
?A Q 5



Two-Over-One GF (and "forcing" 1NT) –(continued)

An important feature of the 2/1 GF system is to employ a 1NT bid (by an unpassed hand) in response to a major-suit opening bid as forcing (or semi-forcing) for one round. Unlike Standard American, this bid is not limited to 6 to 9 HCP. Normally, it shows 6 to 12 HCP.

If 1NT is totally forcing, opener CANNOT pass! If he has nothing special to say, he must invent a bid, typically in a 3-card minor.

For example, after 1? ? 1NT, if opener holds the following hand:

?A J 10 8 2
?9 7 3
?A 2
?K J 2
, the appropriate rebid is 2?. Opener cannot rebid his major since this would show a 6 card suit. He cannot make a 2? call because a rebid of the other major shows at least a 4-card suit. Lastly, he can't pass if 1NT is forcing, and he cannot bid 2?, a 2-card suit. (Personally, I prefer to use 1NT as "semi-forcing"—so that opener can pass with a hand like the one above.)

Openers's Rebids after 1NT forcing:

2 minor – at least a 3-card suit (note: 2? can be exactly 4=5=2=2 if not strong enough to reverse)
2 new major – at least a 4-card suit (if reverse, shows extras)
2 same major – at least a 6-card suit, NF
2NT – more than a strong notrump, balanced
3-level – same as over a normal 1NT response

Examples for opener after 1?-1NT:

L) M) N) O) P)
 ?A Q 9 8 2
?A 5 2
?Q J 2
?7 3
?Q J 10 6 5 2
?A 5 2
?Q J 2
?A
 ?A K Q 5 2
?A K Q 10 2
?10 5 2
?--
?A J 5 4 2
?A K 2
?K 2
?K 8 3
?A Q J 10 5 4 2
?A J 2
?K 2
?3

 

 

Responders's actions after 1NT forcing:

New suit on 2-level : Non-forcing
Preference to opener's Major : Typically weak, usually 2-card support
Raise of opener's second suit: Invitational, natural
2NT : Invitational, Natural
Jump Raise of opener's major: 3-card limit raise

Examples for responder after 1?-1NT-2?:

Q) R) S) T) U)
?6
?10 3 2
?Q 5 4 2
?A K J 6 4
?A 5 2
?Q J 9 8 2
?K 10 2
?10 9
 ?Q 7
?A Q 6 2
?9 8 7 6
?5 4 2
?10
?Q 10 9 8
?K Q 10 8 7
?A 8 2
 
?4
?K Q 10 8 7 6
?Q 4 3 2
?J 2

 General notes:

2-over-1 is game-forcing as long as responder is not a passed hand and there is no interference bidding (so, in competition, 2/1 is NOT game forcing). Some partnerships may choose to play that if responder rebids his original suit, the game-forcing feature is off.

The 2/1 Game Forcing system is really an outgrowth of Standard American and 5-card Majors and many of the methods and conventions employed are alike. There are many more details—this mini-lesson is intended only as a brief overview of the principles.

 

Larry's audio presentation to the ABTA on 2/1 GF in New Orleans, 2010

Larry's 64-page 2/1 GF workbook

Webinars on 2/1

ANSWERS (with further clarification)

A) 2? (Repeat the 6-card suit)
B) 3? (Forcing, of course—until at least game is reached)
C) 2? (Natural again – and just coincidental that you have extras)
D) 3? (Splinter bid—no need to ever jumpshift naturally into a new suit)
E) 2NT (Natural—also, not promising extras)
F) 3? (An unnecessary jump should show a solid suit)


G) 3NT
H) 3? (Forcing, of course)
I) 3? (No need to rush into Blackwood)
J) 4? (Most players use this jump to show a minimum with all the pictures in the suits bid)
K) 4NT (Quantitative)


L) 2? (But pass if playing 1NT as semi-forcing)
M) 2?
N) 3?
O) 2NT
P) 4?


Q) 3? (Invitational)
R) 3? (This sequence is used to show a 3-card limit raise)
S) 2? (This could be a very bad 3-card raise, but is usually a hand like this—a "false-preference")
T) 2NT
U) 2? (Natural, nonforcing)

A 2-over 1 game force is not alertable.

The 1NT response is announced (by the opener) as "Forcing" or "Semi-forcing" -- whatever the partnership has agreed.